Total: £ 56.28
Published Date: 2026-01-15 | Pages: 129 | Tables: 130 | Consumer Goods
The global PC Gaming Peripheral market was valued at US$ 3705 million in 2025 and is anticipated to reach US$ 5292 million by 2032, at a CAGR of 5.3% from 2026 to 2032.
The 2025 U.S. tariff policies introduce profound uncertainty into the global economic landscape. This report critically examines the implications of recent tariff adjustments and international strategic countermeasures on PC Gaming Peripheral competitive dynamics, regional economic interdependencies, and supply chain reconfigurations.
PC Gaming Peripherals are hardware devices, such as mice, keyboards, headsets, surfaces and controllers, used to play games in conjunction.
Razer, Logitech G (Astro), Corsair, Mad Catz, Turtle Beach, and Sennheiser are the major PC gaming peripheral manufacturers. Razer is the world"s largest, with about 10% of the market, and the top 3 is about 20%.
The Americas and Asia-Pacific regions are the most important markets, each accounting for about 35% of the market share.
This report delivers a comprehensive overview of the global PC Gaming Peripheral market, with both quantitative and qualitative analyses, to help readers develop growth strategies, assess the competitive landscape, evaluate their position in the current market, and make informed business decisions regarding PC Gaming Peripheral. The PC Gaming Peripheral market size, estimates, and forecasts are provided in terms of sales volume (K Units) and revenue (US$ millions), with 2025 as the base year and historical and forecast data for 2021–2032.
The report segments the global PC Gaming Peripheral market comprehensively. Regional market sizes by Type, by Application, , and by company are also provided. For deeper insight, the report profiles the competitive landscape, key competitors, and their respective market rankings, and discusses technological trends and new product developments.
This report will assist PC Gaming Peripheral manufacturers, new entrants, and companies across the industry value chain with information on revenues, sales volume, and average prices for the overall market and its sub-segments, by company, by Type, by Application, and by region.
Market Segmentation
By Company
Razer
Logitech G (ASTRO)
Turtle Beach
Corsair
Sennheiser
Plantronics
SteelSeries
Mad Catz
ROCCAT
QPAD
Thrustmaster
HyperX
Tt eSPORTS
Cooler Master
ZOWIE
Sharkoon
Trust
Segment by Type
Headsets
Mice
Keyboards
Surfaces
Controllers
by Application
Distribution Channels
Third-Party Retail Channels
Direct Channels
Consumption by Region
North America
U.S.
Canada
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Europe
Germany
France
U.K.
Italy
Russia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Chapter Outline
Chapter 1: Defines the scope of the report and presents an executive summary of market segments (by Type, by Application, , etc.), including the size of each segment and its future growth potential. It offers a high-level view of the current market and its likely evolution in the short, medium, and long term.
Chapter 2: Provides a detailed analysis of the competitive landscape for PC Gaming Peripheral manufacturers, covering pricing, sales and revenue shares, latest development plans, and mergers and acquisitions.
Chapter 3: Examines PC Gaming Peripheral sales and revenue at the regional and country levels. It quantifies market size and growth potential for each region and its key countries, and outlines market development, outlook, addressable space, and national market size.
Chapter 4: Analyzes segments by Type, detailing the size and growth potential of each segment to help readers identify “blue ocean” opportunities.
Chapter 5: Analyzes market segments by Application, covering the size and growth potential of each segment to help readers identify “blue ocean” opportunities in downstream markets.
Chapter 6: Profiles key players, presenting core information on leading companies, including product sales, revenue, pricing, gross margin, product portfolio/introductions, and recent developments.
Chapter 7: Reviews the industry value chain, including upstream and downstream segments.
Chapter 8: Discusses market dynamics and recent developments, including drivers, restraints, challenges and risks for manufacturers, U.S. Tariffs and relevant policy analysis.
Chapter 9: Summarizes the key findings and conclusions of the report.
Research Methodology
The research methodology employed has been subjected by numerous procedures in order to guarantee the quality and accuracy of the data contained within the reports. The analysts are employed full-time and received more than six months training to satisfy the standard of our company. Our methodology can be divided into five stages:
★Stage 1 SECONDARY RESEARCH
The research team first collaborates with magazines, trade associations and administrative departments in the research field. The information provided by our internal documentation service is helpful for our further research. Our team has a wealth of experience and knowledge, and can effectively extract accurate information from existing resources.
★Stage 2 PRIMARY RESEARCH:INTERVIEWS WITH TRADE SOURCES
After the first stage, the research team conducts a large number of face-to-face or telephone interviews with representative companies working in the research field. Analysts are trying to have an opportunity to talk to leading companies and small companies in the field. Upstream suppliers, manufacturers, distributors, importers, installers, wholesalers and consumers were included in the interview. The data collected during the interview were then carefully examined and compared with the secondary study.
★Stage 3 ANALYSIS OF THE GATHERED DATA
The analysis team examines and synthesizes the data collected in the first two stages. In order to validate the data, a second round of interviews can be conducted.
★Stage 4 QUANTITATIVE DATA
The quantitative data such as market estimates, production and capacity of manufacturer, market forecasts and investment feasibility is provided by our company. The data is based on the estimates obtained during stage 3.
★Stage 5 QUALITY CONTROL
Before publishing, each report undergoes a rigorous review and editing process, which is done by the experience management team to ensure the reliability of the published data. Every analyst on the research team receives support and continuous training as part of our internal quality process.
1 PC Gaming Peripheral Market Overview
1.1 Product Definition
1.2 PC Gaming Peripheral by Type
1.2.1 Global PC Gaming Peripheral Market Value by Type: 2025 vs 2032
1.2.2 Headsets
1.2.3 Mice
1.2.4 Keyboards
1.2.5 Surfaces
1.2.6 Controllers
1.3 PC Gaming Peripheral by Application
1.3.1 Global PC Gaming Peripheral Market Value by Application: 2025 vs 2032
1.3.2 Distribution Channels
1.3.3 Third-Party Retail Channels
1.3.4 Direct Channels
1.4 Global PC Gaming Peripheral Market Size Estimates and Forecasts
1.4.1 Global PC Gaming Peripheral Revenue 2021–2032
1.4.2 Global PC Gaming Peripheral Sales 2021–2032
1.4.3 Global PC Gaming Peripheral Market Average Price (2021–2032)
1.5 Assumptions and Limitations
2 PC Gaming Peripheral Market Competition by Manufacturers
2.1 Global PC Gaming Peripheral Sales Market Share by Manufacturers (2021–2026)
2.2 Global PC Gaming Peripheral Revenue Market Share by Manufacturers (2021–2026)
2.3 Global PC Gaming Peripheral Average Price by Manufacturers (2021–2026)
2.4 Global Key Players of PC Gaming Peripheral, Industry Ranking, 2023 vs 2024 vs 2025
2.5 Global Key Manufacturers of PC Gaming Peripheral, Manufacturing Sites and Headquarters
2.6 Global Key Manufacturers of PC Gaming Peripheral, Product Types and Applications
2.7 Global Key Manufacturers of PC Gaming Peripheral, Date of Entry into the Industry
2.8 Global PC Gaming Peripheral Market Competitive Situation and Trends
2.8.1 Global PC Gaming Peripheral Market Concentration Rate
2.8.2 The Top 5 and Top 10 Global PC Gaming Peripheral Players Market Share by Revenue
2.8.3 Global PC Gaming Peripheral Market Share by Company Tier (Tier 1, Tier 2, Tier 3)
2.9 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Global PC Gaming Peripheral Market Scenario by Region
3.1 Global PC Gaming Peripheral Market Size by Region: 2021 vs 2025 vs 2032
3.2 Global PC Gaming Peripheral Sales by Region: 2021–2032
3.2.1 Global PC Gaming Peripheral Sales by Region: 2021–2026
3.2.2 Global PC Gaming Peripheral Sales by Region: 2027–2032
3.3 Global PC Gaming Peripheral Revenue by Region: 2021–2032
3.3.1 Global PC Gaming Peripheral Revenue by Region: 2021–2026
3.3.2 Global PC Gaming Peripheral Revenue by Region: 2027–2032
3.4 North America PC Gaming Peripheral Market Facts & Figures by Country
3.4.1 North America PC Gaming Peripheral Market Size by Country: 2021 vs 2025 vs 2032
3.4.2 North America PC Gaming Peripheral Sales by Country (2021–2032)
3.4.3 North America PC Gaming Peripheral Revenue by Country (2021–2032)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe PC Gaming Peripheral Market Facts & Figures by Country
3.5.1 Europe PC Gaming Peripheral Market Size by Country: 2021 vs 2025 vs 2032
3.5.2 Europe PC Gaming Peripheral Sales by Country (2021–2032)
3.5.3 Europe PC Gaming Peripheral Revenue by Country (2021–2032)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific PC Gaming Peripheral Market Facts & Figures by Region
3.6.1 Asia Pacific PC Gaming Peripheral Market Size by Region: 2021 vs 2025 vs 2032
3.6.2 Asia Pacific PC Gaming Peripheral Sales by Region (2021–2032)
3.6.3 Asia Pacific PC Gaming Peripheral Revenue by Region (2021–2032)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America PC Gaming Peripheral Market Facts & Figures by Country
3.7.1 Latin America PC Gaming Peripheral Market Size by Country: 2021 vs 2025 vs 2032
3.7.2 Latin America PC Gaming Peripheral Sales by Country (2021–2032)
3.7.3 Latin America PC Gaming Peripheral Revenue by Country (2021–2032)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa PC Gaming Peripheral Market Facts & Figures by Country
3.8.1 Middle East and Africa PC Gaming Peripheral Market Size by Country: 2021 vs 2025 vs 2032
3.8.2 Middle East and Africa PC Gaming Peripheral Sales by Country (2021–2032)
3.8.3 Middle East and Africa PC Gaming Peripheral Revenue by Country (2021–2032)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 U.A.E
4 Segment by Type
4.1 Global PC Gaming Peripheral Sales by Type (2021–2032)
4.1.1 Global PC Gaming Peripheral Sales by Type (2021–2026)
4.1.2 Global PC Gaming Peripheral Sales by Type (2027–2032)
4.1.3 Global PC Gaming Peripheral Sales Market Share by Type (2021–2032)
4.2 Global PC Gaming Peripheral Revenue by Type (2021–2032)
4.2.1 Global PC Gaming Peripheral Revenue by Type (2021–2026)
4.2.2 Global PC Gaming Peripheral Revenue by Type (2027–2032)
4.2.3 Global PC Gaming Peripheral Revenue Market Share by Type (2021–2032)
4.3 Global PC Gaming Peripheral Price by Type (2021–2032)
5 Segment by Application
5.1 Global PC Gaming Peripheral Sales by Application (2021–2032)
5.1.1 Global PC Gaming Peripheral Sales by Application (2021–2026)
5.1.2 Global PC Gaming Peripheral Sales by Application (2027–2032)
5.1.3 Global PC Gaming Peripheral Sales Market Share by Application (2021–2032)
5.2 Global PC Gaming Peripheral Revenue by Application (2021–2032)
5.2.1 Global PC Gaming Peripheral Revenue by Application (2021–2026)
5.2.2 Global PC Gaming Peripheral Revenue by Application (2027–2032)
5.2.3 Global PC Gaming Peripheral Revenue Market Share by Application (2021–2032)
5.3 Global PC Gaming Peripheral Price by Application (2021–2032)
6 Key Companies Profiled
6.1 Razer
6.1.1 Razer Company Information
6.1.2 Razer Description and Business Overview
6.1.3 Razer PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.1.4 Razer PC Gaming Peripheral Product Portfolio
6.1.5 Razer Recent Developments/Updates
6.2 Logitech G (ASTRO)
6.2.1 Logitech G (ASTRO) Company Information
6.2.2 Logitech G (ASTRO) Description and Business Overview
6.2.3 Logitech G (ASTRO) PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.2.4 Logitech G (ASTRO) PC Gaming Peripheral Product Portfolio
6.2.5 Logitech G (ASTRO) Recent Developments/Updates
6.3 Turtle Beach
6.3.1 Turtle Beach Company Information
6.3.2 Turtle Beach Description and Business Overview
6.3.3 Turtle Beach PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.3.4 Turtle Beach PC Gaming Peripheral Product Portfolio
6.3.5 Turtle Beach Recent Developments/Updates
6.4 Corsair
6.4.1 Corsair Company Information
6.4.2 Corsair Description and Business Overview
6.4.3 Corsair PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.4.4 Corsair PC Gaming Peripheral Product Portfolio
6.4.5 Corsair Recent Developments/Updates
6.5 Sennheiser
6.5.1 Sennheiser Company Information
6.5.2 Sennheiser Description and Business Overview
6.5.3 Sennheiser PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.5.4 Sennheiser PC Gaming Peripheral Product Portfolio
6.5.5 Sennheiser Recent Developments/Updates
6.6 Plantronics
6.6.1 Plantronics Company Information
6.6.2 Plantronics Description and Business Overview
6.6.3 Plantronics PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.6.4 Plantronics PC Gaming Peripheral Product Portfolio
6.6.5 Plantronics Recent Developments/Updates
6.7 SteelSeries
6.7.1 SteelSeries Company Information
6.7.2 SteelSeries Description and Business Overview
6.7.3 SteelSeries PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.7.4 SteelSeries PC Gaming Peripheral Product Portfolio
6.7.5 SteelSeries Recent Developments/Updates
6.8 Mad Catz
6.8.1 Mad Catz Company Information
6.8.2 Mad Catz Description and Business Overview
6.8.3 Mad Catz PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.8.4 Mad Catz PC Gaming Peripheral Product Portfolio
6.8.5 Mad Catz Recent Developments/Updates
6.9 ROCCAT
6.9.1 ROCCAT Company Information
6.9.2 ROCCAT Description and Business Overview
6.9.3 ROCCAT PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.9.4 ROCCAT PC Gaming Peripheral Product Portfolio
6.9.5 ROCCAT Recent Developments/Updates
6.10 QPAD
6.10.1 QPAD Company Information
6.10.2 QPAD Description and Business Overview
6.10.3 QPAD PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.10.4 QPAD PC Gaming Peripheral Product Portfolio
6.10.5 QPAD Recent Developments/Updates
6.11 Thrustmaster
6.11.1 Thrustmaster Company Information
6.11.2 Thrustmaster Description and Business Overview
6.11.3 Thrustmaster PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.11.4 Thrustmaster PC Gaming Peripheral Product Portfolio
6.11.5 Thrustmaster Recent Developments/Updates
6.12 HyperX
6.12.1 HyperX Company Information
6.12.2 HyperX Description and Business Overview
6.12.3 HyperX PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.12.4 HyperX PC Gaming Peripheral Product Portfolio
6.12.5 HyperX Recent Developments/Updates
6.13 Tt eSPORTS
6.13.1 Tt eSPORTS Company Information
6.13.2 Tt eSPORTS Description and Business Overview
6.13.3 Tt eSPORTS PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.13.4 Tt eSPORTS PC Gaming Peripheral Product Portfolio
6.13.5 Tt eSPORTS Recent Developments/Updates
6.14 Cooler Master
6.14.1 Cooler Master Company Information
6.14.2 Cooler Master Description and Business Overview
6.14.3 Cooler Master PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.14.4 Cooler Master PC Gaming Peripheral Product Portfolio
6.14.5 Cooler Master Recent Developments/Updates
6.15 ZOWIE
6.15.1 ZOWIE Company Information
6.15.2 ZOWIE Description and Business Overview
6.15.3 ZOWIE PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.15.4 ZOWIE PC Gaming Peripheral Product Portfolio
6.15.5 ZOWIE Recent Developments/Updates
6.16 Sharkoon
6.16.1 Sharkoon Company Information
6.16.2 Sharkoon Description and Business Overview
6.16.3 Sharkoon PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.16.4 Sharkoon PC Gaming Peripheral Product Portfolio
6.16.5 Sharkoon Recent Developments/Updates
6.17 Trust
6.17.1 Trust Company Information
6.17.2 Trust Description and Business Overview
6.17.3 Trust PC Gaming Peripheral Sales, Revenue, and Gross Margin (2021–2026)
6.17.4 Trust PC Gaming Peripheral Product Portfolio
6.17.5 Trust Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 PC Gaming Peripheral Industry Chain Analysis
7.2 PC Gaming Peripheral Raw Material Supply Analysis
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 PC Gaming Peripheral Production Mode & Process Analysis
7.4 PC Gaming Peripheral Sales and Marketing
7.4.1 PC Gaming Peripheral Sales Channels
7.4.2 PC Gaming Peripheral Distributors
7.5 PC Gaming Peripheral Customer Analysis
8 PC Gaming Peripheral Market Dynamics
8.1 PC Gaming Peripheral Industry Trends
8.2 PC Gaming Peripheral Market Drivers
8.3 PC Gaming Peripheral Market Challenges
8.4 PC Gaming Peripheral Market Restraints
8.5 Impact of U.S. Tariffs
9 Research Findings and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer
List of Tables
Table 1. Global PC Gaming Peripheral Market Value by Type (US$ Million), 2025 vs 2032
Table 2. Global PC Gaming Peripheral Market Value by Application (US$ Million), 2025 vs 2032
Table 3. Global PC Gaming Peripheral Market Competitive Situation by Manufacturers in 2025
Table 4. Global PC Gaming Peripheral Sales (K Units) of Key Manufacturers (2021–2026)
Table 5. Global PC Gaming Peripheral Sales Market Share by Manufacturers (2021–2026)
Table 6. Global PC Gaming Peripheral Revenue (US$ Million) by Manufacturers (2021–2026)
Table 7. Global PC Gaming Peripheral Revenue Share by Manufacturers (2021–2026)
Table 8. Global Market PC Gaming Peripheral Average Price (USD/Unit) of Key Manufacturers (2021–2026)
Table 9. Global Key Players of PC Gaming Peripheral, Industry Ranking, 2023 vs 2024 vs 2025
Table 10. Global Key Manufacturers of PC Gaming Peripheral, Manufacturing Sites and Headquarters
Table 11. Global Key Manufacturers of PC Gaming Peripheral, Product Types and Applications
Table 12. Global Key Manufacturers of PC Gaming Peripheral, Date of Entry into the Industry
Table 13. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 14. Global PC Gaming Peripheral Companies by Tier (Tier 1, Tier 2, Tier 3), based on PC Gaming Peripheral Revenue, 2025
Table 15. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 16. Global PC Gaming Peripheral Market Size by Region (US$ Million): 2021 vs 2025 vs 2032
Table 17. Global PC Gaming Peripheral Sales by Region (K Units), 2021–2026
Table 18. Global PC Gaming Peripheral Sales Market Share by Region (2021–2026)
Table 19. Global PC Gaming Peripheral Sales by Region (K Units), 2027–2032
Table 20. Global PC Gaming Peripheral Sales Market Share by Region (2027–2032)
Table 21. Global PC Gaming Peripheral Revenue by Region (US$ Million), 2021–2026
Table 22. Global PC Gaming Peripheral Revenue Market Share by Region (2021–2026)
Table 23. Global PC Gaming Peripheral Revenue by Region (US$ Million), 2027–2032
Table 24. Global PC Gaming Peripheral Revenue Market Share by Region (2027–2032)
Table 25. North America PC Gaming Peripheral Revenue by Country: 2021 vs 2025 vs 2032 (US$ Million)
Table 26. North America PC Gaming Peripheral Sales by Country (K Units), 2021–2026
Table 27. North America PC Gaming Peripheral Sales by Country (K Units), 2027–2032
Table 28. North America PC Gaming Peripheral Revenue by Country (US$ Million), 2021–2026
Table 29. North America PC Gaming Peripheral Revenue by Country (US$ Million), 2027–2032
Table 30. Europe PC Gaming Peripheral Revenue by Country: 2021 vs 2025 vs 2032 (US$ Million)
Table 31. Europe PC Gaming Peripheral Sales by Country (K Units), 2021–2026
Table 32. Europe PC Gaming Peripheral Sales by Country (K Units), 2027–2032
Table 33. Europe PC Gaming Peripheral Revenue by Country (US$ Million), 2021–2026
Table 34. Europe PC Gaming Peripheral Revenue by Country (US$ Million), 2027–2032
Table 35. Asia Pacific PC Gaming Peripheral Revenue by Region: 2021 vs 2025 vs 2032 (US$ Million)
Table 36. Asia Pacific PC Gaming Peripheral Sales by Region (K Units), 2021–2026
Table 37. Asia Pacific PC Gaming Peripheral Sales by Region (K Units), 2027–2032
Table 38. Asia Pacific PC Gaming Peripheral Revenue by Region (US$ Million), 2021–2026
Table 39. Asia Pacific PC Gaming Peripheral Revenue by Region (US$ Million), 2027–2032
Table 40. Latin America PC Gaming Peripheral Revenue by Country: 2021 vs 2025 vs 2032 (US$ Million)
Table 41. Latin America PC Gaming Peripheral Sales by Country (K Units), 2021–2026
Table 42. Latin America PC Gaming Peripheral Sales by Country (K Units), 2027–2032
Table 43. Latin America PC Gaming Peripheral Revenue by Country (US$ Million), 2021–2026
Table 44. Latin America PC Gaming Peripheral Revenue by Country (US$ Million), 2027–2032
Table 45. Middle East and Africa PC Gaming Peripheral Revenue by Country: 2021 vs 2025 vs 2032 (US$ Million)
Table 46. Middle East and Africa PC Gaming Peripheral Sales by Country (K Units), 2021–2026
Table 47. Middle East and Africa PC Gaming Peripheral Sales by Country (K Units), 2027–2032
Table 48. Middle East and Africa PC Gaming Peripheral Revenue by Country (US$ Million), 2021–2026
Table 49. Middle East and Africa PC Gaming Peripheral Revenue by Country (US$ Million), 2027–2032
Table 50. Global PC Gaming Peripheral Sales (K Units) by Type (2021–2026)
Table 51. Global PC Gaming Peripheral Sales (K Units) by Type (2027–2032)
Table 52. Global PC Gaming Peripheral Sales Market Share by Type (2021–2026)
Table 53. Global PC Gaming Peripheral Sales Market Share by Type (2027–2032)
Table 54. Global PC Gaming Peripheral Revenue (US$ Million) by Type (2021–2026)
Table 55. Global PC Gaming Peripheral Revenue (US$ Million) by Type (2027–2032)
Table 56. Global PC Gaming Peripheral Revenue Market Share by Type (2021–2026)
Table 57. Global PC Gaming Peripheral Revenue Market Share by Type (2027–2032)
Table 58. Global PC Gaming Peripheral Price (USD/Unit) by Type (2021–2026)
Table 59. Global PC Gaming Peripheral Price (USD/Unit) by Type (2027–2032)
Table 60. Global PC Gaming Peripheral Sales (K Units) by Application (2021–2026)
Table 61. Global PC Gaming Peripheral Sales (K Units) by Application (2027–2032)
Table 62. Global PC Gaming Peripheral Sales Market Share by Application (2021–2026)
Table 63. Global PC Gaming Peripheral Sales Market Share by Application (2027–2032)
Table 64. Global PC Gaming Peripheral Revenue (US$ Million) by Application (2021–2026)
Table 65. Global PC Gaming Peripheral Revenue (US$ Million) by Application (2027–2032)
Table 66. Global PC Gaming Peripheral Revenue Market Share by Application (2021–2026)
Table 67. Global PC Gaming Peripheral Revenue Market Share by Application (2027–2032)
Table 68. Global PC Gaming Peripheral Price (USD/Unit) by Application (2021–2026)
Table 69. Global PC Gaming Peripheral Price (USD/Unit) by Application (2027–2032)
Table 70. Razer Company Information
Table 71. Razer Description and Business Overview
Table 72. Razer PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 73. Razer PC Gaming Peripheral Product
Table 74. Razer Recent Developments/Updates
Table 75. Logitech G (ASTRO) Company Information
Table 76. Logitech G (ASTRO) Description and Business Overview
Table 77. Logitech G (ASTRO) PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 78. Logitech G (ASTRO) PC Gaming Peripheral Product
Table 79. Logitech G (ASTRO) Recent Developments/Updates
Table 80. Turtle Beach Company Information
Table 81. Turtle Beach Description and Business Overview
Table 82. Turtle Beach PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 83. Turtle Beach PC Gaming Peripheral Product
Table 84. Turtle Beach Recent Developments/Updates
Table 85. Corsair Company Information
Table 86. Corsair Description and Business Overview
Table 87. Corsair PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 88. Corsair PC Gaming Peripheral Product
Table 89. Corsair Recent Developments/Updates
Table 90. Sennheiser Company Information
Table 91. Sennheiser Description and Business Overview
Table 92. Sennheiser PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 93. Sennheiser PC Gaming Peripheral Product
Table 94. Sennheiser Recent Developments/Updates
Table 95. Plantronics Company Information
Table 96. Plantronics Description and Business Overview
Table 97. Plantronics PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 98. Plantronics PC Gaming Peripheral Product
Table 99. Plantronics Recent Developments/Updates
Table 100. SteelSeries Company Information
Table 101. SteelSeries Description and Business Overview
Table 102. SteelSeries PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 103. SteelSeries PC Gaming Peripheral Product
Table 104. SteelSeries Recent Developments/Updates
Table 105. Mad Catz Company Information
Table 106. Mad Catz Description and Business Overview
Table 107. Mad Catz PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 108. Mad Catz PC Gaming Peripheral Product
Table 109. Mad Catz Recent Developments/Updates
Table 110. ROCCAT Company Information
Table 111. ROCCAT Description and Business Overview
Table 112. ROCCAT PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 113. ROCCAT PC Gaming Peripheral Product
Table 114. ROCCAT Recent Developments/Updates
Table 115. QPAD Company Information
Table 116. QPAD Description and Business Overview
Table 117. QPAD PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 118. QPAD PC Gaming Peripheral Product
Table 119. QPAD Recent Developments/Updates
Table 120. Thrustmaster Company Information
Table 121. Thrustmaster Description and Business Overview
Table 122. Thrustmaster PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 123. Thrustmaster PC Gaming Peripheral Product
Table 124. Thrustmaster Recent Developments/Updates
Table 125. HyperX Company Information
Table 126. HyperX Description and Business Overview
Table 127. HyperX PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 128. HyperX PC Gaming Peripheral Product
Table 129. HyperX Recent Developments/Updates
Table 130. Tt eSPORTS Company Information
Table 131. Tt eSPORTS Description and Business Overview
Table 132. Tt eSPORTS PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 133. Tt eSPORTS PC Gaming Peripheral Product
Table 134. Tt eSPORTS Recent Developments/Updates
Table 135. Cooler Master Company Information
Table 136. Cooler Master Description and Business Overview
Table 137. Cooler Master PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 138. Cooler Master PC Gaming Peripheral Product
Table 139. Cooler Master Recent Developments/Updates
Table 140. ZOWIE Company Information
Table 141. ZOWIE Description and Business Overview
Table 142. ZOWIE PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 143. ZOWIE PC Gaming Peripheral Product
Table 144. ZOWIE Recent Developments/Updates
Table 145. Sharkoon Company Information
Table 146. Sharkoon Description and Business Overview
Table 147. Sharkoon PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 148. Sharkoon PC Gaming Peripheral Product
Table 149. Sharkoon Recent Developments/Updates
Table 150. Trust Company Information
Table 151. Trust Description and Business Overview
Table 152. Trust PC Gaming Peripheral Sales (K Units), Revenue (US$ Million), Price (USD/Unit), and Gross Margin (2021–2026)
Table 153. Trust PC Gaming Peripheral Product
Table 154. Trust Recent Developments/Updates
Table 155. Key Raw Materials Lists
Table 156. Raw Materials Key Suppliers Lists
Table 157. PC Gaming Peripheral Distributors List
Table 158. PC Gaming Peripheral Customers List
Table 159. PC Gaming Peripheral Market Trends
Table 160. PC Gaming Peripheral Market Drivers
Table 161. PC Gaming Peripheral Market Challenges
Table 162. PC Gaming Peripheral Market Restraints
Table 163. Research Programs/Design for This Report
Table 164. Key Data Information from Secondary Sources
Table 165. Key Data Information from Primary Sources
Table 166. Authors List of This Report
List of Figures
Figure 1. Product Picture of PC Gaming Peripheral
Figure 2. Global PC Gaming Peripheral Market Value by Type (US$ Million), 2021–2032
Figure 3. Global PC Gaming Peripheral Market Share by Type: 2025 & 2032
Figure 4. Headsets Product Picture
Figure 5. Mice Product Picture
Figure 6. Keyboards Product Picture
Figure 7. Surfaces Product Picture
Figure 8. Controllers Product Picture
Figure 9. Global PC Gaming Peripheral Market Value by Application (US$ Million), 2021–2032
Figure 10. Global PC Gaming Peripheral Market Share by Application: 2025 & 2032
Figure 11. Distribution Channels
Figure 12. Third-Party Retail Channels
Figure 13. Direct Channels
Figure 14. Global PC Gaming Peripheral Revenue, (US$ Million), 2021 vs 2025 vs 2032
Figure 15. Global PC Gaming Peripheral Market Size (US$ Million), 2021–2032
Figure 16. Global PC Gaming Peripheral Sales (K Units), 2021–2032
Figure 17. Global PC Gaming Peripheral Average Price (USD/Unit), 2021–2032
Figure 18. PC Gaming Peripheral Report Years Considered
Figure 19. PC Gaming Peripheral Sales Share by Manufacturers in 2025
Figure 20. Global PC Gaming Peripheral Revenue Share by Manufacturers in 2025
Figure 21. Top 5 and Top 10 Global PC Gaming Peripheral Players: Market Share by Revenue in PC Gaming Peripheral in 2025
Figure 22. PC Gaming Peripheral Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2021 vs 2025
Figure 23. Global PC Gaming Peripheral Market Size by Region (US$ Million): 2021 vs 2025 vs 2032
Figure 24. North America PC Gaming Peripheral Sales Market Share by Country (2021–2032)
Figure 25. North America PC Gaming Peripheral Revenue Market Share by Country (2021–2032)
Figure 26. U.S. PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 27. Canada PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 28. Europe PC Gaming Peripheral Sales Market Share by Country (2021–2032)
Figure 29. Europe PC Gaming Peripheral Revenue Market Share by Country (2021–2032)
Figure 30. Germany PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 31. France PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 32. U.K. PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 33. Italy PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 34. Russia PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 35. Asia Pacific PC Gaming Peripheral Sales Market Share by Region (2021–2032)
Figure 36. Asia Pacific PC Gaming Peripheral Revenue Market Share by Region (2021–2032)
Figure 37. China PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 38. Japan PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 39. South Korea PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 40. India PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 41. Australia PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 42. China Taiwan PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 43. Indonesia PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 44. Thailand PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 45. Malaysia PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 46. Philippines PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 47. Latin America PC Gaming Peripheral Sales Market Share by Country (2021–2032)
Figure 48. Latin America PC Gaming Peripheral Revenue Market Share by Country (2021–2032)
Figure 49. Mexico PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 50. Brazil PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 51. Argentina PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 52. Middle East and Africa PC Gaming Peripheral Sales Market Share by Country (2021–2032)
Figure 53. Middle East and Africa PC Gaming Peripheral Revenue Market Share by Country (2021–2032)
Figure 54. Turkey PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 55. Saudi Arabia PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 56. U.A.E PC Gaming Peripheral Revenue Growth Rate (US$ Million), 2021–2032
Figure 57. Global Sales Market Share of PC Gaming Peripheral by Type (2021–2032)
Figure 58. Global Revenue Market Share of PC Gaming Peripheral by Type (2021–2032)
Figure 59. Global PC Gaming Peripheral Price (USD/Unit) by Type (2021–2032)
Figure 60. Global Sales Market Share of PC Gaming Peripheral by Application (2021–2032)
Figure 61. Global Revenue Market Share of PC Gaming Peripheral by Application (2021–2032)
Figure 62. Global PC Gaming Peripheral Price (USD/Unit) by Application (2021–2032)
Figure 63. PC Gaming Peripheral Value Chain
Figure 64. Channels of Distribution (Direct Vs Distribution)
Figure 65. Bottom-up and Top-down Approaches for This Report
Figure 66. Data Triangulation
Figure 67. Key Executives Interviewed